TriDef Support
Display Configuration
To connect your 3-D Display, please follow the instructions
provided with your display. Configuring your
TriDef software to work with your 3-D Display from the
full list of
supported TriDef Displays involves setting the
Manufacturer and Model in the TriDef Control Panel.
Connecting and configuring your 3-D Display is usually a
simple matter. However, some modes have special conditions
and requirements. These are discussed below.
Important: Product Compatibility
Please Note:
The modes specified on this page are only compatible with
the following TriDef software:
Selecting this mode for other TriDef products will not
produce the correct 3-D effect or result in one of the
following error messages:
The selected 3-D Display is not supported by this version
of <TriDef Product Name>
The TriDef licenses on this machine do not allow
playback on the selected 3-D Display
Page-Flipped (OpenGL Stereo, Quad Buffered Frame-Sequential)
Various 3-D display systems may require "Page Flipped"
stereoscopic output. These systems generally incorporate
LCD shutter glasses, head-mounted displays, or a Z-screen.
If the manufacturer's documentation mentions "Page
Flipping", "OpenGL Stereo", "Quad Buffered" or "Frame
Sequential" as requirements, then use this mode.
To select these modes, open the TriDef Control Panel, set the
Manufacturer to "(standard display types)" and the
Model to "Page-Flipped (OpenGL Stereo)".
Please Note: Your Graphics Card MUST support these
modes to work correctly. nVIDIA Quadro graphics cards support
Page-Flipped (OpenGL Stereo).
Dual Projection
Some 3-D display systems require separate outputs for the left and right
views. This is usually the case when dual projectors are used with passive
glasses.
For an nVIDIA graphics card, set the "nView Display Mode" to
"Dualview".
Open the TriDef Control Panel and set the
Manufacturer to "(standard display types)" and the
Model to "Dual Projection".
Depending on the way a dual projection system is arranged, you may need to
use "Dual Projection (Reverse)" instead. To determine which of these modes to use:
- Download a
3-D test image and save it on your Desktop.
- Open the TriDef
Control Panel and change the Model to "Dual
Projector" mode. Apply and close. Double-click the
TriDefPhoto.
- If you keep your left eye open (and close your right
eye) you should see only the letter "L" and vice-versa.
- If you see an "R" with only your left eye open, then
change your display mode to "Dual Projector (Reverse)" and
confirm that the test image now shows the correct letter
for each eye.
Dual Projection (nVIDIA Quadro cards)
An alternative dual projection setup is available when using an nVIDIA
Quadro card. Under "nView Display Settings", set the "nView Display Mode" to Clone.
Under "Performance & Quality Settings" (View: Advanced Settings) ensure that the
"Stereo display mode" is set to "Use nView Clone mode"
Open the TriDef Control Panel and set the
Manufacturer to "(standard display types)" and the
Model to "Page-Flipped (OpenGL Stereo)".
With this setup, your Windows desktop will be cloned on both displays, and
is therefore usually preferred over the Dualview, Dual Projection approach.
Side By Side
There are two Side By Side display modes:
- Side By Side (Cross-Eye)
- Side By Side (Parallel)
These display modes allow the viewing of 3-D without glasses
on standard 2D displays. The images intended for the left
and right eyes are placed side by side. To see the 3-D
effect the viewer must cross their eyes for "Side By Side
(Cross-Eye)" mode or diverge their eyes (stare into the
distance) for "Side By Side (Parallel)" mode.
If the window is too large, the viewer may not physically
be able to cross or diverge their eyes enough to see the 3-D
effect. In this case, the window should be reduced in size,
or the viewer should move further away from the sreen.
These modes may also be useful for 3-D Displays that accept
a side by side input mode (eg, DTI displays).
|